Skip to content

DreamBox Math earns a Strong rating for early math gains

Evidence for ESSA rates DreamBox Math Strong. In two randomized studies, users in kindergarten to grade 2 outperformed controls, while gains on grade 4 and 5 state tests were not meaningful.

  • 2 a person

    Users in kindergarten to grade 2 outperformed controls in two randomized studies, with effect sizes of +0.11 to +0.16, though grade 4 and 5 gains were not meaningful.

Depth runs from 1, a convenience or time saved, to 5, a life or a livelihood preserved.

Status
Reported benefit.
Evidence

found, the grade of this recordstudiedreportedclaimed

An independent assessment report supports the benefit.

Compared with

Control students in the North Carolina randomized study. Measured.

The system’s part
Both studies were randomized, so they compare students with and without the program. The clearinghouse says that the program adapts continuously to learners' actions but does not show that it learns from data.
Limits
Not yet checked.
Costs and harms
Not yet checked.
Later
Not yet checked.
Benefit type
Improved Learning
System
DreamBox Math (adaptive online mathematics program)
Made by
DreamBox Learning
Used by
Schools in the two studies: three high-poverty charter schools in the San Francisco Bay Area and 24 schools across North Carolina
Where
California and North Carolina, United States
Date
Not established
Kind
Aggregate result
Broad benefit
Training and Teaching Others
Collections
Scrutiny and findings
Last revised
31 October 2026

Sources

  1. Assessment report, by authors with no tie to the system.

    Evidence for ESSA, Center for Research and Reform in Education, Johns Hopkins University. DreamBox Math: program page, rating Strong. Accessed 31 October 2026.

    Averaging across studies and measures, the effect size = +0.10. In addition to a “Strong” rating, DreamBox receives a badge for having two randomized studies with significant positive results.

Details

AI system

Workflow

The program adapted continuously to learners' actions and decisions in a game-like environment. Schools used it to complement classroom instruction.

Follow-up

Conditions for replication

Schools may need staff for technology support. The gains appeared in kindergarten to grade 2 and were not meaningful in grades 4 and 5.

Entry details

Sector

Education.

Purpose

DreamBox Learning built DreamBox Math to supplement math teaching in class with lessons that adapt continuously to each learner's actions and decisions.

Not yet checked: model, release, provider, role, configuration, inputs and outputs, autonomy, human oversight, beneficiaries, reach, distribution and access, duration, every measurement question, every money question, ownership and control, dependencies, cross-border connections, geopolitical implications, replication attempts, availability, institutional decision, grounds, action and result, success criterion, every evidence question, observed or intended, alternative assessments, related entries, other identifiers, category mappings.

Cite this record

Peter H. Vartanian. (2026). DreamBox Math earns a Strong rating for early math gains (AIBD-0717). Artificial Intelligence Benefits Database, edition of 31 October 2026. https://petervartanian.xyz/aibd/records/AIBD-0717.html (archived at https://doi.org/10.7910/DVN/AADSII, version 4.0)

BibTeX Data Field definitions